Insta 360 X5 Camera

Hello reptec,

You can clearly see the GPX accuracy of an Insta360 GPX Remote by looking at my 360-degree photos taken between January and October 2025. We’re talking about a consumer-grade device here, costing around 90 euros. If you want surveying accuracy, you need a professional GPX receiver and additional RTK technology, which costs upwards of 3000 euros – a lot of money, and even then, accurate measurements require a lot of time. There’s also an alternative method for geotagging images without GPX. You can use geographical details for geotagging, such as an emergency exit in the Pfänder Tunnel: https://www.mapillary.com/app/user/osmplus_org?all_coverage=false&lat=47.51171849456907&lng=9.768499075784803&z=17&focus=photo&x=0.9390150243040132&y=0.5873755999487101&zoom=0&pKey=1911936459433772

In summary, after viewing 3 million Insta360 images published on Mapillary, I can say that what impresses me most in the Insta360 universe is the InstaGPX Remote Bluetooth remote control. Its practicality, usability, and more than sufficient GPX accuracy for Street View purposes are impressive and demonstrate why Insta is the market leader in 360-degree cameras.

What is your workflow looking like now?
I’m working on linux too. I’ve used the 360 SDK and I have my own extractor working with cuda, but have been thinking of porting to vulkan (For all gpus). Did you find a linux way of exporting for gpx information; I guess that was not in your goals since you were looking at external RTK. Let me know if a vulkan port would be useful to you.

Wasn’t aware the SDK allowed you to create your own extractor, thought that binary they gave was the only thing that worked with it.
Yeah I never worked with the internal gpx information, I’m using an external GNSS receiver to record and then attach to my videos afterwards, I found my process to get better quality GPX than trying to work with the GPS from the phone.
Other than that, I’m still using the MediaSDKTest binary from the Insta360 SDK to extract frames from each of my videos.
Takes around 1 hour to process a 30 min video on my RTX 3060 extracting frames every 3 meters.

The vulkan port is of interest still if you happen to have it still working